Enjoy the music & technology on the 11-12 th of November 2017 in Sofia


Inspire yourself and your friends

In partnership with 
Monthly Music Hackathon
New York City, USA

Extra Bass, Enjoy the Music

2nd Music Hackathon
BULGARIA 

National Academy of Music
Prof. Pancho Vladigerov

Have fun, enjoy and innovate. Stay on the top wave of the music and technology innovations, inspire yourself and your friends
Organiser EduTechFlag
Challenges 
Rules
Prizes
Categories - Challenges
​​Music Education
  1. Managing Director
    i) Use the concepts of gamified music education to develop an app/technology with a purpose to improve the learning process & students’ skills (e.g. timing, coordination, reflex, memory, problem-solving, strategic thinking, etc.) ii) Compose, record and arrange a song for Music Hackathons Bulgaria. You can use all types of music styles (beatboxing, folk music, rap, etc.) and instruments. You can use different experimenting technologies and demonstrate how they work (https://experiments.withgoogle.com/ai). iii) Develop a project to use OpenMusic for educational purposes, think out of the box! (OpenMusic is a visual programming language based on Lisp. http://repmus.ircam.fr/openmusic/home). iv) Make a performance of a Bulgarian song using only mobile music instruments (For ex. Pocket Trombone, Pocket Guitar, Pocket Shaker, Drum Meister, Accordion app, etc.). v) Create a melody/sound to express happiness and an award. The melody/sound has to be reproduced without loudspeaker but from the device equipped only with a buzzer. vi) Just be creative and develop a project on your own!
​​Music Technologies and Applications
  1. Managing Director
    i) Develop a project for a barcode sounding, which should read a 1D or 2D barcode to generate different sounds, depending on the barcode. You can use sound effect libraries (http://www.freesfx.co.uk/soundeffects/, http://soundimage.org/, etc. ). ii) Use digital art tools such as Max/MSP, PD, ChucK, Processing, Unity 3D, SuperCollider, OpenFrameworks to create music technology project. iii) Develop an app for iOS for easier training for playing bagpipe (https://flutter.io/). iv) Develop an application for the Android system that simulates experimental music instrument/s on your phone/tablet screen. (http://www.eamir.org/developers/eamir-sdk). v) Develop an application for the Android system that visualizes the nature sounds (water, storm, etc.) on your phone/tablet screen. vi) Design and prototype a roll-up bagpipe or a Pocket bagpipe app. vii) Just be creative and develop a project on your own!
​​​​Music Mobile Games
  1. Managing Director
    i) Develop a music mobile gesture recognition game. ii) Use Google's TensorFlow (https://www.tensorflow.org/) system to create a Game project. iii) Design and prototype a game for learning the basics of how to read a sheet music. iv) Create a Music Mobile Game project using tools for machine learning (e.g., Wekinator, Weka, GestureFollower, etc.) v) Develop a mobile game for teaching classical instruments. vi) Just be creative and develop a project on your own!
​​ Smart City, Music, and Robots​​
  1. Managing Director
    i) Create a music project (3D printed music project) for nontraditional city spaces (Use Fun theory http://www.thefuntheory.com/). ii) Use different materials (wood, metal, glass, etc.) to prototype a smart construction to perform the diversity of animals sounds – link the nature with nature. iii) Develop an emoticon sound device (Screen) project/app to be placed at Smart city nontraditional spaces, when a user makes a facial expression on a screen (Smile, etc.), the device has to sound differently. You can use sound effect libraries (http://www.freesfx.co.uk/soundeffects/, http://soundimage.org/, etc. ). You can use a technology on your own (http://ismm.ircam.fr/category/software/). iv) Design, prototype and develop musical shoes using Gesture Based Music concept. v) Just be creative and develop a project on your own!
​​Music, Math and Science
  1. Managing Director
    i) Develop a platform consisting a collection of MOOC courses for music education, the platform has to has a functionality to search for an instrument, music style, etc. ii) Develop a creative mechanism to show the connection between science and music, explain mathematics through music and vice versa. iii) Create a project to explain/visualize/perform the music impact on health. This can be a song, a game, an app, etc. Just be creative and think out of the box. iv) Just be creative and develop a project on your own!

Music, Math and Science

RULES FOR PRESENTING THE PROJECTS

  • The teams can be up to 4 members, recommended 2-3
  • One team can present more than one project, and work on more than one challenge
  • Each team gets 4-5 minutes to present the project
  • When you create your projects, you can use all types of music, all musical instruments, and sounds
  • You have to upload your project before 02.00 pm on the 12th of November 2017 ( HERE )
  • English is preferable speaking language but not obligatory, you can present your project in Bulgarian as well
  • Projects will not be accepted if they include obscene or discriminatory language
  • The intellectual property rights of hacks produced at the event belong to the teams, who produced/created/designed them 
  • You have to bring to the event a prototype if you have created such
  • In case you need any specific technologies/tools/sound devices/facilities, etc. to present your project, you have to bring them to the event
  • If you have any questions send an e-mail: info@music-hackathons.org
JUDGING CRITERIA
Performance
& Teamwork

How the music-technology solution is presented/performed and explained by the team? 
Technology
& Design

How technology have been used? How well designed is the solution? How impactful will this solution be for its target audience - music & technology?
Business Potential & Sustainability

Can you be a “significant player” in the music-technoogy market? Can the product/service be successfully monetized? How the idea can be evolved in the future?
Music Acumen
& Tone

Does the solution have anything to do with music (Interpretation - expression/ style/ tempo/ instruments)? What is the pitch accuracy and tone quality?
Creativity
& Usability

How original is this solution? Was the idea unique, or a different take on an existing/similar one? Is it user-friendly? 
JUDGING COMMITTEE
  1. Managing Director
    Svetlin Nakov inspires thousands of young people to start learning programming and technologies. He has 15+ years of experience as software engineer, IT project manager, trainer and consultant. Svetlin is an author of 7 books about computer programming and software technologies. He is a speaker at hundred conferences, seminars and training courses and an author of free video lessons about programming with 100000+ views. Svetlin holds the Bulgarian President award "John Atanassoff" for his contribution to the development of the information technologies and information society. His dream is to make Bulgaria the Silicon Valley of Europe.
  1. Managing Director
    Assoc.prof. Kremena Angelova, Ph.D is a sound engineer and music producer with over 20 years of professional experience and special interests in the field of classical music - over 70 CDs released all over the world, a huge amount of promotional recordings, as well as professional experience in radio and TV broadcasting and theater. Kremena has been teaching in “Sound engineering, sound and media design” department at the National Academy of Music since 1994, specializing in sound postproduction, psychoacoustics and 3D audio. She is the Head of ACEDL (Academic center for electronic and distance learning).
  1. Managing Director
    Георги Пенков е преподавател във ФМИ, консултант-архитект и изпълнител на ИТ системи, но и меломан и съорганизатор на събитията с марка HMSU и MIRIZMA. Участвал е като ди джей и промотър в над 300 събития на родна земя и в региона, от ранна ученическа възраст музицира и изучава различните аспекти на аудио-продуцирането. Първите му авторски творби са на 14-16 годишна възраст, понастоящем е един от утвърдените ди джеи на родната drum and bass сцена и по-конкретно авангардните му разновидности. През 90-те е ко-продуцент и изпълнител при създаването на единствените от това време български demoscene дема - Water Illusions и Idleness. Пенков започва преподавателска дейност във ФМИ още през 2003, инициатор на няколко авторски курса във ФМИ на СУ сред които Граматики за Генеративно Изкуство, JavaScript за напреднали и др. Има над 1500 присъствени часа в академията.
  1. Managing Director
    Assoc.prof. Momchil Georgiev, Ph.D. has an educational background is mainly in the field of music – as flutist and musicologist, in cultural theory and economics. The wide professional background includes high and middle level management and administration positions, as well as analytic and consultancy activities and lecturer's experience: Member of the Executive Board of the Bulgarian National Radio and Director of “Music production and Ensembles”, Adviser to the Minister of Culture, Director of National Center for Music and Dance - Ministry of Culture, Administrative Director of State Music Theatre – Sofia, professor in the High Institute of Theatre and Music in Damascus – Syria (Foundеr of the Syrian Flute School), Journalist and Musical Editor (more than 130 publications), etc. Among his public activities are: Secretary General of BAROK, Program Manager of “Sofia Music Weeks” Festival, expert and consultant of different PHARE and EU programs. Teacher in Management of Performing Arts and Head of MA program “Management of Musical Industries” at the National Academy of Music, member of the Board of “MusiQuE”.
  1. Managing Director
    Elitsa Alexandrova is a sound designer and composer working at Ubisoft Sofia, Bulgaria. She is also an arranger, songwriter, pianist, harpist, and teacher. Elitsa graduated from the National Music School “Lubomir Pipkov” and the National Academy of Music “Prof. Pancho Vladigerov” Sofia, with specialty Piano. She has more than 20 years of experience and has created a lot of musical projects – from original soundtracks & sound design of various games, through arrangements and songs, to music for dance spectacles and advertisements & short movies. Most recently Elitsa is known for publishing a music book for lever and pedal harp. She is the composer on the soundtracks of “Ghost Recon Shadow Wars” and “Imagine Fashion Designer” for Nintendo 3DS, the mobile game “Horse Adventure – Tale of Etria”, and “Assassin's Creed: Rogue” for multiple platforms.
  1. Managing Director
    Bust0 started beatboxing in 2005 and since then he has become the Bulgarian beatbox champion for 2010 and two times vice-champion for 2012 and 2013. He also won many other local competitions. He is now participating in many musical projects and is also a member of the duo The Bandwagon. The Bandwagon is formed by Bust0 and Popoff who is the Bulgarian champ for 2012. They are doing different sync beats involving rap, house, drum and bass, jazz, funk and much more.
  1. Managing Director
    Sia Tsolova is an entrepreneur with 15 year experience, vice-manager of Master Degree Program “Technology Entrepreneurship and Innovations in IT” and lecturer at Sofia University “St. Kliment Ohridski”, Business & Finance College – Sofia and MAMK Mikkeli University of Applied Sciences – Finland. Her interests are connected with entrepreneurship, business management, innovations and innovative technologies, as well as music, singing, piano playing and dancing.
  1. Managing Director
    Vasil Rusev is a Bulgarian composer and writer. There are more than 500 TV spots in his portfolio (some of them worldwide jingles for top brands such as Kit Kat, Delimano, Dormeo, Societe Generale Expressbank), songs for some of the most famous performers like Karizma, Maria Ilieva, D2, Lora Karadzhova, etc. He wrote the soundtrack for the first Bulgarian zombie movie “Code red”. Vasil Rusev has a master degree in engineering and industrial management from the University in Karlsruhe and Braunschweig – Germany. He is a member of the Management Board of the Bulgarian society of composers and authors Musicautor.
FIVE
Winning teams+ 
People  |  Inspiration  |  IT Sounds  |  Use of Technology  |  Music Vision
AMAZING PRIZES + SURPRISES
Call your friends and gather a  team

June 2017
Music Vision 
Prize
Announcement
November 2017
Join the Hackathon
November 2017

The winners
announced
Register to participate

Registration Opens on the 1st of October 2017
Listen, watch and feel the music
Bulgaria 2nd Music Hackathon 
Create, innovate and share your music ideas. You can use technology for music, to create music app or discover new sounds, and build music robots. Music Hackathon is for all passionate people in music and technology. 

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